
StarForge
The stars are going out.
You wake up on an asteroid with one drone, one generator and a sky that is going out. Mine it. Build on it. Then grow that tiny mine into an automated galactic empire, and find out why the stars are dying.
WHAT YOU DO
Mine: tap the rock, build combos, land critical strikes, and hit glowing ore veins.
Build: drop machines from orbit and watch your colony spread across the planet.
Collect: open supply crates, claim the daily drop, and shoot down raiders.
Research: work through 64 projects in 8 branches.
Explore: colonize new worlds and send fleets on expeditions to find relics.
Automate: write your own rules, such as "When iron exceeds 10,000, purchase 1 Mining Drone."
Rebirth: collapse your whole empire into a black hole and come back stronger.
WHAT'S INSIDE
• The Forge Cycle: a 13-chapter story with 6 characters, 7 decisions with permanent bonuses, and an ending you choose
• 12 worlds, from rivers of lava to oceans, a living fungal planet, a storm giant and a crystal world, each with its own music and three unique upgrades
• 18 machines with their own 3D models, and 13 resources
• 7 expedition destinations and 12 permanent relics, with flights that continue while the game is closed
• A Dyson sphere, Galactic Rebirth with 9 permanent upgrade lines, then Infinite Expansion galaxy jumps
• Offline progress that replays the real simulation
• 75 achievements, daily missions and 9 random event types
• A full soundtrack of 18 tracks
No ads. No purchases. No account.
CONTROLS
Drag or pinch: rotate and zoom
Tap the planet or press Space: mining strike
Tap a machine: inspect it
Tap a pod, meteor, anomaly, derelict or raider: collect it or shoot it down
Q W E R: abilities
1 to 9: switch menu
Enter: advance a transmission
M: mute or restore music
Esc: go back
F11: fullscreen (Windows app)
New menus appear as they become useful. If you're ever unsure, follow the Next Step card and press Show me.
INSTALLING
Windows: the warning for new publishers is normal. Choose More info, then Run anyway.
Android: requires Android 7 or newer. Allow your browser or file manager to install apps.
SAVES
Your game saves on your own device. The browser version saves in that browser, so clearing site data can erase it. Use Settings > Export to keep a backup, or to move your progress to another device.
CREDITS
Music: "Floating Cities", "Black Vortex", "Frozen Star", "Equatorial Complex", "Dark Fog", "Colorless Aura", "Lost Time", "Ossuary 6 - Air", "Deep Haze", "Static Motion", "Hiding Your Reality", "Atlantean Twilight", "Desert City", "Rising Tide", "Hypnothis", "Stormfront", "Lightless Dawn" and "Ascending the Vale" Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 4.0. https://creativecommons.org/licenses/by/4.0/
Planet, moon, sun and sky textures: Solar System Scope (solarsystemscope.com/textures). CC BY 4.0. Adapted and combined with procedural detail.
Machine and surface textures: ambientCG. CC0.
Icons: Lorc, Delapouite, Skoll, Sbed, Willdabeast, Lord Berandas and Guard13007 (game-icons.net). CC BY 3.0. https://creativecommons.org/licenses/by/3.0/
Sound effects: Kenney (kenney.nl). CC0.
Fonts: Russo One, Chakra Petch and Inter. SIL Open Font License 1.1.
Built with Three.js.
Trailer: sound effects from Freesound (CC0). Narration voice generated with ElevenLabs.
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Android |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | borion404 |
| Genre | Simulation |
| Tags | 3D, Automation, Clicker, Idle, Incremental, Sci-fi, Singleplayer, Space |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |






Comments
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Refinery production completely stopped after colonizing the 3rd planet and won't restart despite turning off automated building.
thanks for the bug report
but sadly unless i finish my other projects i wont be able to fix it